![]() ![]() Let’s not forget that they had their eyes covered in the beginning then that changed. However, it’s been clearly realized in the games that they are not as smart as the other covenant races. Being more animalistic means in this case not as smart as other sentient races, but willing warriors and ready for battle. While still bi-pedal, they have a more animalistic look. By moving the head down a little and making it bigger it creates a more alien look. The position and size of the head has changed. As the games moved forward it was Bungie who changed the look of the grunts. Looking at reference material from the various games suggest that grunts indeed have these scales early on but were not as noticeable due to lack of image processing in the original XBOX. The debate is such that the skin has changed so much that it is no longer the same species or a variant of. Head: top mounted and small -> somewhat hunched and biggerīreathing apparatus: mouth covering -> nose covering Skin: Exo-Skeleton -> rough circular scaley skin To the left the Halo Reach grunt (very close to the Halo 3 grunt) and to the right the Halo 4 grunt. Not enough has changed of the look that they aren’t readily recognizable as Halo grunts. One that may change the way you perceive them from being purely laughable canon fodder, to the vicious and tenacious enemies they were intended to be. It’s been said that grunts singularly are easy to kill, but in packs make a formidable opponent. The grunts changing matter because while they’ve been a source of amusement, they have never really been that threatening before. Undoubtedly though some things will change. Much of it is in line with what we’ve known over the past 10 years. ![]() 343i has their own vision of the Haloverse. To answer this, we need to look at the bigger picture for a moment. I took this to task and really considered why the changes may have been made. This question was posed on HaloWaypoint’s forum. “Why it does matter that 3431 changed the grunts” ![]()
0 Comments
Leave a Reply. |